| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Strannik![]() 0,100 | 25 kills: 14, deaths: 11 | 56% | 1.159 Not Qualified | 43.95% +2.24 skill (1) | ||
- Innocent![]() 0,100 | 25 kills: 7, deaths: 18 | 28% | 1.250 Not Qualified | 35.61% +2.58 skill (1) | ||
- NGLSHMNN![]() 0,100 | 18 kills: 9, deaths: 9 | 50% | 1.262 Not Qualified | 34.50% +2.62 skill (1) | ||
- KeyFlix![]() 0,100 | 12 kills: 9, deaths: 3 | 75% | 911 Not Qualified | 67.00% +1.32 skill (1) | ||
- fez![]() 0,100 | 11 kills: 9, deaths: 2 | 82% | 943 Not Qualified | 64.17% +1.43 skill (1) | ||
- Acqwah![]() 0,100 | 9 kills: 4, deaths: 5 | 44% | 969 Not Qualified | 61.91% +1.52 skill (1) | ||
- AsliKaartik![]() 0,100 | 7 kills: 7, deaths: 0 | 888 Not Qualified | 68.94% +1.24 skill (1) | |||
- ahmet![]() 0,100 | 5 kills: 4, deaths: 1 | 80% | 1.022 Not Qualified | 56.98% +1.72 skill (1) | ||
- BESTIAWIBER![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.087 Not Qualified | 50.78% +1.97 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| Innocent Better avoid this opponent next time |
| Skill Booster |
![]() |
| NGLSHMNN Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| AsliKaartik Collect your easy points here |
| Skill Sponsor |
![]() |
| AsliKaartik Paid his dues, better thank this opponent next time around |