| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- feyk![]() 0,100 | 69 kills: 51, deaths: 18 | 74% | 1.200 Not Qualified | 64.33% +1.43 skill (1) | ||
- gaugecontrol![]() 0,100 | 15 kills: 15, deaths: 0 | 830 Bootcamp League | 88.19% +0.47 skill (1) | |||
- Breeze_![]() 0,100 | 12 kills: 9, deaths: 3 | 75% | 1.171 Not Qualified | 66.77% +1.33 skill (1) | ||
- Ghost92![]() 0,100 | 10 kills: 9, deaths: 1 | 90% | 890 Not Qualified | 85.53% +0.58 skill (1) | ||
- [logixev]slappY*:D![]() 0,100 | 8 kills: 2, deaths: 6 | 25% | 1.091 Not Qualified | 73.24% +1.07 skill (1) | ||
- CloudXXX![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 1.059 Not Qualified | 75.58% +0.98 skill (1) | ||
- Eagle![]() 0,100 | 6 kills: 5, deaths: 1 | 83% | 977 Not Qualified | 80.93% +0.76 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| [logixev]slappY*:D Better avoid this opponent next time |
| Skill Booster |
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| feyk Gain optimal skill by winning next confrontation |
| Push Over |
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| gaugecontrol Collect your easy points here |
| Skill Sponsor |
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| gaugecontrol Paid his dues, better thank this opponent next time around |